Volatus Corpus (W.I.P.) Changelog copyright Brent Anderson, 2013 5-30-2014(ver 0_6)//////////////////////////////////////////////////////////////////////////////// -Controls/Gameplay- Mouse is your friend. Click the icons up top, then left click the blue circle around the undead fellow to throw a corpse, or right click to summon a unit. These have to be unlocked before you can use them, you always start with a Skeleton and Reskel. The icons from left to right are Skeleton/Reskel, Corpse/Zombie, Stiff/Mummy, Rotund/Lardie, Rotten/Rotty, and Destroy Summon. Move your mouse to the screen edges to move the camera. While the camera is auto-tracking your throw or summon, clicking the mouse button(s) will return the camera to your character. Mousing to the screen edge will simply kill the auto-tracking. Pressing Escape at any time will exit the game. Pressing "F" will toggle fullscreen on and off. That number in the upper left is your current "Necrobar", just energy you need to throw or summon. Throwing will merely cost energy, which regenerates over time. Summoning a unit will lock down your max energy until the unit is destroyed. Left clicking on a unit will trigger their action, this result varies between units. ReSkel=Run, Zombie=Sentry, Mummy=Curse chant that lowers enemy speed, Lardie=Guard + bonus defense, Rotty=Explode. Right clicking on a unit will trigger a secondary action. ReSkel=Jump, Zombie=Turn around, Mummy=Jump, Lardie=Turn around, Rotty=Jump. The game currently goes up to wave 15, after which it loops back to 1 with the enemy getting random global buffs for each loop. Between waves you'll get to choose from several upgrades to your throws and units. Simply click on the one you want.